payday
v·d·e
Diamond Store
Heist Info
Contractor Bain
Contract Days 1
Loud / Stealth ✔ / ✔
Stealth bonus 5%
Escapes Cafe Escape
Street Escape
Park Escape
Loot Jewelry
Money
Base experience (XP) 2,000 (completion)
+1,000 (per secured diamond bag
(up to 14 required))
Other
Internal name family
Achievement(s) Complete the Diamond Store job on the Death Wish difficulty. Complete the Diamond Store job on the Mayhem difficulty or above. Complete the Diamond Store job on the Death Sentence difficulty with the One Down mechanic activated.
Trophies Finish the Diamond Store heist with all bags and destroying the SWAT Turret, on OVERKILL difficulty or above.
v·d·e
"The new jewelry store downtown is loaded up with jewels. They could be ours. Do you want to pay a visit?"
—Bain offering the heist.

Diamond Store is a one-day heist in PAYDAY 2.

It was released as part of Update #11. The heist contractor is Bain, and the crew must rob a newly opened diamond store. It's popular for its low difficulty and high experience reward.

Objectives

  1. Steal and Secure the Jewelry (4 on Normal, 6 on Hard, 10 on Very Hard and 14 on Overkill & Above)
  2. Escape

Assets

Purchasable

Asset-bodybags bag
Body Bags
Price: $7,000 (Normal)
$10,500 (Hard)
$14,000 (Very Hard)
$21,000 (Overkill)
$35,000 (Mayhem)
$49,000 (Death Wish)
$63,000 (Death Sentence)
Requires the Sixth Sense Aced skill to unlock
Asset-expert-driver
Expert Driver
Price: $46,000 (Normal)
$69,000 (Hard)
$92,000 (Very Hard)
$138,000 (Overkill)
$230,000 (Mayhem)
$322,000 (Death Wish)
$414,000 (Death Sentence)
Requires the Sixth Sense Aced skill to unlock

Intel

Asset-Risk-Level
Risk Level


Asset gage assignment
Gage Courier Packages



Walkthrough

"All the display cases in there are connected to an alarm. Disable the alarm and then steal the diamond jewelry. The escape driver is a bit jumpy so keep this quiet and methodical. Bag up everything. Let's get it all!"
—In-game description.

The best way to do this heist is to first look around the left side (looking from the opposite of the store) for a security door on the lower floor. If there is one in the alley, the door can be lockpicked, sawed open, or have a satchel charge slapped on it to destroy it. Be warned however, there is chance a camera will also spawn and overlook the door, forcing heisters to either destroy it or better yet, loop it with Nimble. Often though, the door from the outside may not even spawn, making it harder to neutralize the operator. As such, the only way is to use an ECM Jammer and quickly rush in to reach said operator within the store itself.

If accessed, the security room contains the camera desk and its operator. Disable the security guard inside and go outside again. Cameras will be disabled from then on.

The second step involves capturing all of the wandering pedestrians. This isn't strictly necessary, but it makes the rest of the heist much, much easier. Simply wait outside the security room in the alleyway and wait for them to pass by. Tying them down isn't necessary as they will walk outside the map's boundaries moments later, however they will continue to spawn and randomly walk either in front of or behind the store unless tied down or killed.

Third, the player must neutralize the remaining guards. The easiest way to do this is to setup a loud drill on the Titan safe in the car showroom next-door. As the drill goes, the guards from the diamond store will wander over to investigate one at a time, allowing the player to easily kill them and hide their bodies behind the desk. The guards do take a very circuitous route, but they will always end up at the car dealership eventually. This technique will draw at least two of the remaining guards, which will leave at most one guard in the store. Alternatively, a safe may instead spawn inside the security room, making the process much simpler, provided the player keep the alley clear.

The most popular choice is to simply wait in the upper floor, assuming the camera operator or the cameras and the manager have been taken care of. Guards will always ascend to the 2nd story at some point. After they enter a place where other civilians cannot see them, heisters can quickly eliminate them.

If the camera operator was not neutralized earlier due to the outside security room door not spawning, players have several other options;

  1. Deploy an ECM Jammer, rush in, and remove resistance. It is very risky as a guard can shoot, not just alerting other civilians but may destroy a display case and can sound the alarm.
  2. Destroy cameras outside the premises or upstairs. This will trigger guards to inspect them, outside of the mass of bodies inside the store. The camera room can be stormed after all guards are dead, approached relatively safe if camera's are destroyed or by using ECMs.
  3. Restart the heist entirely.

Once all of the guards have been neutralized, sneak upstairs via the back door and take the manager hostage as she wanders into the hallway if not done so. She will drop the keycard necessary for disabling the alarms on the jewelry cases. The manager is not that hard to distinguish: she is the only person in the store wearing suit pants, is blonde, and is the only civilian that wanders upstairs.

As all of the cases have alarms rigged, the keypad must be located. It can either be found in the upper floor, at the bottom of the store stairwell, or in the security room. Upon finding it, one must insert the keycard. Without further ado, you may now rob the place.

Proceed downstairs and tie all civilians if possible. Grab all loot now and escape with it. Care must be taken to avoid alerting the civilians in the street, though this is not difficult for anyone with a reasonably low detection risk.

Strategy

Mayhem+ changes

The FBI Files

Despite the great wealth on display, the ‘Gioielli di Famiglia’ protected its expensive store with only a modest amount of security. The building had several ways in and out, cameras controlled by a well-equipped security room and several guards.

My Notes: Perhaps they thought that bringing their Milan chic to the heart of downtown would keep them safe from the Payday crew. If anything, this proves that Bain and his boys are willing to hit absolutely anywhere. This wealth of easily fenced stones made it a natural target for the Payday gang.

Achievements & Trophies

The One Who Declared Himself the Hero The One Who Declared Himself the Hero
In the Hoxton Breakout Day 1 Heist or the Diamond Store Job, find and pick up the five hidden Cultist Trophies. Unlocks “The Cultist” mask.
Hostage Situation Hostage Situation
In the Diamond Store job, don't let any civilians escape, die or leave the Diamond store. Until all bags of loot from the diamond store are secured on the OVERKILL difficulty or above.
Being Precious Being Precious
Complete the Diamond Store job on the Normal difficulty or above.
A Diamond Dozen A Diamond Dozen
Complete the Diamond Store job on the Hard difficulty or above.
DiamondStoreVH Diamonds, Rubies, Sapphires, Emeralds: I Take Them All
Complete the Diamond Store job on the Very Hard difficulty or above.
Diamonds Are a Heister's Best Friend Diamonds Are a Heister's Best Friend
Complete the Diamond Store job on the Overkill difficulty or above.
Truly Outrageous Truly Outrageous
Complete the Diamond Store job on the Mayhem difficulty or above.
Tough As Diamonds Tough As Diamonds
Complete the Diamond Store job on the Death Wish difficulty or above.
Stealing and Dealing Stealing and Dealing
Complete the Diamond Store job on the Death Sentence difficulty.
Bag Throwing Simulator Bag Throwing Simulator
Complete the Diamond Store job on the Death Sentence difficulty with the One Down mechanic activated.

  • Bag Throwing Simulator is a humorous nickname for PAYDAY 2. On high difficulties, completion of the Diamond Store heist involves securing many loot bags.

Gage Courier Packages

Trivia

References